Splicetoday

Digital
Feb 09, 2009, 09:48AM

The final answer

"There are two types of people when it comes to the games-as-art debate: those who spend too much time and energy arguing one way or another, and those who ignore it altogether and simply create games that are art."

Amen:

The mechanic of awakening these flowers in order to change the landscape remains throughout the entire game, although the settings you explore do not. The game takes an odd turn about halfway through, causing a change in both how the game looks and how it plays. I won't describe what happens, and how you deal with it, in order for you to enjoy the game as fully as possible, but after the credits rolled—in an interactive sequence that you play—I was left thinking about what I had just seen.

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